

Straight off the mark I'm going to say that COH1 had the best tactical map out of all 3 versions of the game. Later on when I have the time, I will also like to highlight issues with UI, Unit Markers & the Minimap in other posts. Further below.).Įven though I have many opinions of different aspects of the game, for this specific post I would like focus and highlight/analyse the evolution/differences of the Tactical Maps between the different versions of the game. Even though the game is soon to be released, I hope Relic will read this post and maybe change/update the game down the line (however I'm a bit doubtful because these same issues weren't resolve for all of COH2 lifespan. I'm aware that Relic has delayed the game and is currently still doing changes to aspects such as HUD layout/UI and so forth. There are certain features that I do like with the new COH3, but there is a lot of room for improvement. Also don't forget COHO (Company of Heroes Online). Like many other players I've played thousands of hours for each of the Company Heroes games (COH1 & COH2). AN ANALYSIS & COMPARISON OF THE TACTICAL MAP BETWEEN ALL DIFFERENT VERSIONS OF THE GAME.Īfter playing the recent Multiplayer Tech Test, I have developed several opinions of COH3.
